public enum GameState
{
	NoGame = -1,
	CanceledSpawn = 1,
	LevelLoading = 11,
	LevelReady = 12,
	Playing = 21,
	ReadyToStart = 22,
	ReadyToContinue = 23,
	Paused = 24,
	Finished = 25,
	SpawningForStart = 26,
	SpawningForRestart = 27,
	SpawningForReset = 28
}
